Like some others I’ve been working a lot recently in trying to improve the Adobe Flash Catalyst / Flash Builder workflow. I came up with a partial solution not so long ago, but it wasn’t exactly seamless and it most definitely needed a tool to act as a middle-man, to simplify synchronization between both softwares.
This is that tool: CatalystBuilderSync
And more than a long story, the second of a series of screencasts I’ve recorded yesterday should give you a good taste of what CatalystBuilderSync is capable of…
Part 2 - First synchronizations
Remember, it’s a very early alpha version, so bugs, hiccups and other funny things are to be expected (and to be reported so I can fix them at some point).
You can download the latest version and give some feedback (I really need them) here:
And please spread the word, I feel like this tool should be of interest to many of you.
Related posts:
- Flash Builder 4 beta2, Flash Catalyst Beta2 and CatalystBuilderSync? Good to go but… CatalystBuilderSync seems to work fairly well with the new Beta...
- Refresh Automatically in Flash Catalyst Beta 2: a quick fix A quick fix to activate Adobe Catalyst Beta 2 Refresh...
- Yet another Flash Catalyst / Builder workflow method A new attempt in solving the workflow issue between Flash...
- Flex 4: Animated TimeMachine Layout An example of timemachine-like layout using the new flex 4...
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Looks interesting although the main problem I have is that it’s not possible to build a project with spark components alone, and FC doesn’t understand the mx component architecture (i.e. soon as you used a ViewStack FC wouldn’t be able to handle it).
For all I know FC supports the spark components alone (this is subject to caution, I haven’t tested absolutely everything). Although it uses by default the Wireframe theme (but you can style it differently in FB). There are still a lot of limitations with FC though: support for mx component (unlikely if you want my feeling), constraints not supported, a lot of default properties not accessible, you name it. At least I try to ease one drawback among others…